In storytelling, deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. The term is Latin for "god from the machine" and was originally used to describe a stage device in ancient Greek theater where a god would be lowered onto the stage by a crane to resolve the plot.
Deus ex machina is often seen as a cheap and lazy way to resolve a plot, as it does not arise from the story's internal logic. However, it can be an effective way to create a sense of wonder or awe, and it can be used to great effect in comedies and satires. In modern usage, the term deus ex machina is often used to describe any unexpected or unlikely event that resolves a problem.
Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
Deus Ex Machina Pronunciation
Deus ex machina is a Latin phrase meaning "god from the machine." It is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event.
- Unexpected
- Unlikely
- Abrupt
- Resolution
- Plot device
- Deus ex machina
Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
Deus ex machina is often seen as a cheap and lazy way to resolve a plot, but it can be an effective way to create a sense of wonder or awe, and it can be used to great effect in comedies and satires. In modern usage, the term deus ex machina is often used to describe any unexpected or unlikely event that resolves a problem.
1. Unexpected
The unexpected is a key element of deus ex machina. Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. The unexpected nature of the deus ex machina is what makes it so effective. It creates a sense of wonder or awe, and it can be used to great effect in comedies and satires.
- Unforeseen events
Deus ex machina can be used to resolve unforeseen events that would otherwise derail the plot. For example, in the movie The Shawshank Redemption, the protagonist Andy Dufresne escapes from prison by digging a tunnel through his cell wall. This is an unexpected event that allows Andy to escape and find freedom.
Unlikely charactersDeus ex machina can also be used to introduce unlikely characters who help to resolve the plot. For example, in the movie Forrest Gump, the title character Forrest Gump is a simple-minded man who witnesses and participates in many important historical events. Forrest Gump is an unlikely character to be involved in these events, but his presence helps to resolve the plot and create a sense of wonder.
Unforeseen objectsDeus ex machina can also be used to introduce unforeseen objects that help to resolve the plot. For example, in the movie The Lord of the Rings, the One Ring is an unforeseen object that helps to resolve the plot. The One Ring is a powerful object that can be used for good or evil, and its presence in the story helps to create a sense of suspense and excitement.
Unforeseen eventsDeus ex machina can also be used to introduce unforeseen events that help to resolve the plot. For example, in the movie The Matrix, the protagonist Neo is able to defeat the machines by using his newfound powers. This is an unforeseen event that allows Neo to save humanity and resolve the plot.
The unexpected is an essential element of deus ex machina. It creates a sense of wonder or awe, and it can be used to great effect in comedies and satires. However, it is important to use deus ex machina sparingly. If it is overused, it can become predictable and boring.
2. Unlikely
The unlikely is a key element of deus ex machina. Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. The unlikely nature of the deus ex machina is what makes it so effective. It creates a sense of wonder or awe, and it can be used to great effect in comedies and satires.
There are many different ways to create an unlikely deus ex machina. One common way is to introduce a character who has special powers or abilities. For example, in the movie The Matrix, the protagonist Neo is able to defeat the machines by using his newfound powers. This is an unlikely event, but it allows Neo to save humanity and resolve the plot.
Another way to create an unlikely deus ex machina is to introduce an object that has special powers or abilities. For example, in the movie The Lord of the Rings, the One Ring is an unlikely object that helps to resolve the plot. The One Ring is a powerful object that can be used for good or evil, and its presence in the story helps to create a sense of suspense and excitement.
Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
The unlikely is an essential element of deus ex machina. It creates a sense of wonder or awe, and it can be used to great effect in comedies and satires. However, it is important to use deus ex machina sparingly. If it is overused, it can become predictable and boring.
3. Abrupt
Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. The abrupt nature of the deus ex machina is what makes it so effective. It creates a sense of wonder or awe, and it can be used to great effect in comedies and satires.
There are many different ways to create an abrupt deus ex machina. One common way is to have the deus ex machina appear at the very end of the story, just when the protagonist is about to be defeated. For example, in the movie The Lord of the Rings, the eagles appear at the very end of the battle to save the day. This is an abrupt deus ex machina, but it is effective because it creates a sense of wonder and awe.
Another way to create an abrupt deus ex machina is to have the deus ex machina be something that is completely unexpected. For example, in the movie The Matrix, Neo is able to defeat the machines by using his newfound powers. This is an abrupt deus ex machina because it is something that the audience does not see coming.
Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
The abrupt nature of deus ex machina is what makes it so effective. It creates a sense of wonder or awe, and it can be used to great effect in comedies and satires. However, it is important to use deus ex machina sparingly. If it is overused, it can become predictable and boring.
4. Resolution
In storytelling, resolution is the part of the plot where the conflict is resolved and the story is brought to a close. Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
- Deus ex machina as a Resolution
Deus ex machina is often used as a resolution to a plot because it provides a quick and easy way to resolve a conflict. However, deus ex machina can also be used to create a sense of wonder or awe, and it can be used to great effect in comedies and satires.
- Deus ex machina and Foreshadowing
Deus ex machina can be more effective if it is foreshadowed earlier in the story. This will help to make the deus ex machina more believable and less like a cheap plot device.
- Deus ex machina and Character Development
Deus ex machina can be used to resolve a conflict in a way that is consistent with the character development. For example, in the movie The Shawshank Redemption, the protagonist Andy Dufresne escapes from prison by digging a tunnel through his cell wall. This is a deus ex machina, but it is also consistent with Andy's character development. Andy is a resourceful and determined man, and his escape is a testament to his strength and perseverance.
- Deus ex machina and Theme
Deus ex machina can be used to resolve a conflict in a way that reinforces the theme of the story. For example, in the movie Forrest Gump, the title character Forrest Gump is a simple-minded man who witnesses and participates in many important historical events. Forrest Gump is an unlikely character to be involved in these events, but his presence helps to resolve the plot and reinforce the theme of the story, which is that anyone can achieve anything if they set their mind to it.
Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
5. Plot Device
A plot device is a literary element that is used to advance the plot of a story. It can be a character, object, or event that helps to move the story forward and resolve the conflict. Deus ex machina is a specific type of plot device that involves the sudden and unexpected intervention of an outside force to resolve the conflict. The term deus ex machina is Latin for "god from the machine," and it was originally used to describe a stage device in ancient Greek theater where a god would be lowered onto the stage by a crane to resolve the plot.
- Deus ex Machina as a Plot Device
Deus ex machina is often used as a plot device because it provides a quick and easy way to resolve a conflict. However, deus ex machina can also be used to create a sense of wonder or awe, and it can be used to great effect in comedies and satires.
- Deus ex Machina and Foreshadowing
Deus ex machina can be more effective if it is foreshadowed earlier in the story. This will help to make the deus ex machina more believable and less like a cheap plot device.
- Deus ex Machina and Character Development
Deus ex machina can be used to resolve a conflict in a way that is consistent with the character development. For example, in the movie The Shawshank Redemption, the protagonist Andy Dufresne escapes from prison by digging a tunnel through his cell wall. This is a deus ex machina, but it is also consistent with Andy's character development. Andy is a resourceful and determined man, and his escape is a testament to his strength and perseverance.
- Deus ex Machina and Theme
Deus ex machina can be used to resolve a conflict in a way that reinforces the theme of the story. For example, in the movie Forrest Gump, the title character Forrest Gump is a simple-minded man who witnesses and participates in many important historical events. Forrest Gump is an unlikely character to be involved in these events, but his presence helps to resolve the plot and reinforce the theme of the story, which is that anyone can achieve anything if they set their mind to it.
Deus ex machina is a plot device that can be used to resolve a conflict in a quick and easy way. However, it is important to use deus ex machina sparingly and only when it is truly necessary. Deus ex machina can also be used to create a sense of wonder or awe, and it can be used to great effect in comedies and satires.
6. Deus Ex Machina and Deus Ex Machina Pronunciation
The term "deus ex machina" is often used to describe a plot device in which a seemingly unsolvable problem is suddenly and unexpectedly resolved by the intervention of an outside force. The term is Latin for "god from the machine," and it was originally used to describe a stage device in ancient Greek theater where a god would be lowered onto the stage by a crane to resolve the plot.
- Etymology and History
The term "deus ex machina" has been used for centuries to describe a plot device in which a seemingly unsolvable problem is suddenly and unexpectedly resolved by the intervention of an outside force. The term is Latin for "god from the machine," and it was originally used to describe a stage device in ancient Greek theater where a god would be lowered onto the stage by a crane to resolve the plot.
- Deus Ex Machina in Literature
Deus ex machina is a common plot device in literature, and it has been used by some of the world's most famous authors, including Shakespeare, Dickens, and Tolkien. In literature, deus ex machina is often used to resolve a conflict that the characters cannot solve on their own. This can be a satisfying way to end a story, but it can also be seen as a cheap or lazy way to resolve a plot.
- Deus Ex Machina in Film and Television
Deus ex machina is also a common plot device in film and television. In film and television, deus ex machina is often used to resolve a conflict that the characters cannot solve on their own. This can be a satisfying way to end a story, but it can also be seen as a cheap or lazy way to resolve a plot.
- Deus Ex Machina in Video Games
Deus ex machina is also a common plot device in video games. In video games, deus ex machina is often used to resolve a conflict that the player cannot solve on their own. This can be a satisfying way to end a game, but it can also be seen as a cheap or lazy way to resolve a plot.
The term "deus ex machina" is often used in a negative sense to describe a plot device that is seen as a cheap or lazy way to resolve a conflict. However, deus ex machina can be an effective plot device when it is used sparingly and in a way that is consistent with the story's overall tone and style.
Frequently Asked Questions about Deus Ex Machina
Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. The term is Latin for "god from the machine" and was originally used to describe a stage device in ancient Greek theater where a god would be lowered onto the stage by a crane to resolve the plot. Deus ex machina can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. It is important to use deus ex machina only when it is truly necessary to resolve a plot, and to make sure that it is used in a way that is consistent with the story's internal logic.
Question 1: What is deus ex machina?
Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event.
Question 2: Why is deus ex machina considered a cheap plot device?
Deus ex machina is often considered a cheap plot device because it can be seen as a lazy way to resolve a conflict. It can also be seen as unrealistic, as it is unlikely that a problem will be solved in such a sudden and unexpected way in real life.
Question 3: When is it acceptable to use deus ex machina?
Deus ex machina can be acceptable to use when it is the only way to resolve a conflict in a satisfying way. It can also be used to create a sense of wonder or awe, or to satirize a particular genre or convention.
Question 4: How can I avoid using deus ex machina in my writing?
There are a few things you can do to avoid using deus ex machina in your writing. First, make sure that your conflicts are believable and that they can be resolved in a logical way. Second, avoid using deus ex machina as a crutch to resolve conflicts that you don't know how to solve. Finally, if you do use deus ex machina, make sure that it is used in a way that is consistent with the story's overall tone and style.
Question 5: What are some examples of deus ex machina in popular culture?
There are many examples of deus ex machina in popular culture. One example is the ending of the movie The Sixth Sense, in which it is revealed that the protagonist Malcolm Crowe has been dead the entire time. Another example is the ending of the TV show Lost, in which the survivors of Oceanic Flight 815 are rescued by a mysterious ship.
Question 6: What is the difference between deus ex machina and a deus ex nihilo?
Deus ex machina and deus ex nihilo are two different plot devices. Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. Deus ex nihilo is a plot device whereby something is created out of nothing.
Summary of key takeaways or final thought: Deus ex machina can be a useful plot device when used sparingly and in a way that is consistent with the story's overall tone and style. However, it is important to avoid using deus ex machina as a crutch to resolve conflicts that you don't know how to solve.
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- The Elements of Fiction
- Plot Devices
Tips for Using Deus Ex Machina
Deus ex machina is a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the intervention of an unexpected and unlikely character, object, or event. It can be a useful tool for writers, but it should be used sparingly. If it is overused, it can become predictable and boring. Here are a few tips for using deus ex machina effectively:
Tip 1: Use it sparingly
Deus ex machina should be used only when it is truly necessary to resolve a plot. It should not be used as a crutch to resolve conflicts that you don't know how to solve. If you use deus ex machina too often, it will become predictable and boring.
Tip 2: Make it believable
If you are going to use deus ex machina, make sure that it is believable. The deus ex machina should not be so outlandish that it takes the audience out of the story. It should be something that could plausibly happen, even if it is unlikely.
Tip 3: Use it to create a sense of wonder or awe
Deus ex machina can be used to create a sense of wonder or awe. It can be used to show that there are forces at work in the world that are beyond our understanding. It can also be used to show that there is hope, even in the darkest of times.
Tip 4: Use it to satirize a particular genre or convention
Deus ex machina can be used to satirize a particular genre or convention. For example, it can be used to satirize the way that heroes are often saved by deus ex machina in action movies. It can also be used to satirize the way that deus ex machina is often used to resolve conflicts in soap operas.
Tip 5: Use it in a way that is consistent with the story's overall tone and style
The deus ex machina should be used in a way that is consistent with the story's overall tone and style. If the story is serious, the deus ex machina should be serious. If the story is comedic, the deus ex machina should be comedic. This will help to ensure that the deus ex machina does not feel out of place.
Summary of key takeaways or benefits: Deus ex machina can be a useful plot device when used sparingly and in a way that is consistent with the story's overall tone and style. However, it is important to avoid using deus ex machina as a crutch to resolve conflicts that you don't know how to solve.
Transition to the article's conclusion: Deus ex machina can be a powerful tool for writers, but it should be used sparingly and with caution.
Deus Ex Machina
Deus ex machina is a plot device that can be used to resolve a conflict in a sudden and unexpected way. It is often used as a cheap and lazy way to resolve a plot, but it can also be an effective way to create a sense of wonder or awe. When used sparingly and in a way that is consistent with the story's overall tone and style, deus ex machina can be a powerful tool for writers.
Here are a few key points to remember about deus ex machina:
- Deus ex machina should be used sparingly.
- Deus ex machina should be believable.
- Deus ex machina can be used to create a sense of wonder or awe.
- Deus ex machina can be used to satirize a particular genre or convention.
- Deus ex machina should be used in a way that is consistent with the story's overall tone and style.
When used effectively, deus ex machina can be a powerful tool for writers. It can be used to resolve a conflict in a satisfying way, create a sense of wonder or awe, or satirize a particular genre or convention. However, it is important to use deus ex machina sparingly and in a way that is consistent with the story's overall tone and style.